A downloadable game for Windows

Trapped by a warlock, you are presented with seven keys that you must use to open and traverse an array of portals to escape, each of which replenishes or consumes air from the rapidly diminishing supply. However, time is strange here and you must succeed before you are forced to relive it all again and again. 


The solution is intended to be discovered through trial, error, and observation, but for those in a hurry, the puzzle details follow:

SPOILER -Each key opens a certain number of portals.
-Keys are more likely to open red portals than blue portals.
-One key opens all the portals; only this key opens the center portal.
-Key location, key appearance, and portal location are randomized every time a room is entered.
-Upon entering, opened portals with blue glyphs add 25%, 50%, or 75% more air up to the maximum supply.
-The center portal refills the air to the maximum.
-Upon entering, red portals take 25%, 50%, or 75% of the remaining air supply.
-Pass through any seven portals with air remaining and you succeed in leaving the prison.


I've posted my devlog in raw form here. and a post on the game design of SevenKeys and what learned along the way here. As a follow up, I posted on some design choices and what I would likely update here.

Made in two weeks as the developer's first game for Captain Coder's 

Learn You A Game Jam 2024  Game jam theme: "One Inventory Slot"


2ND UPDATE: Version 1.11 - Text change in letter at the beginning.

UPDATE: Addition of V-Sync/Graphics options version 1.1 now available. 



Download

Download
SevenKeys_v1.11.7z 980 MB

Install instructions

7zip is needed for opening the archive.

Extract the archive to a location of your choice and run SevenKeys.exe 

Development log

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